Saturday, October 19, 2013

No Money, No Problem: Ending

Title: Ending
Developer: Aaron Steed
Platforms: PC, iPhone, iPad
Price: Free (PC), $1.99 (IOS)
Aaron Steed's Ending is a minimalist roguelike stripped of all the fluff and filler, exposing a challenging game of life and death decisions and strategic planning, where one wrong move can destroy you.
Inspired by chess and board games, Ending casts you as a lowly @ sign, in a maze of dangerous ruthless enemies. Each symbol moves in a specific way or has a special purpose, from moving two spaces in a turn to only being able to attack from a certain direction or firing projectiles. When you move, they move, and one hit is enough to destroy you...or for you to end them. There in lies Ending's brilliant gameplay: it's a game where every move must be considered, where you need to think five steps ahead and know exactly how each enemy will be move or else you'll find yourself cornered and trapped by the fourth step. Maneuvering into advantageous positions to avoid danger and destroy your enemies is thrilling and difficult and always rewarding, and your limited number of moves per room adds more tension and challenge.
Ending offers a trio of modes to test your skills. Puzzle mode introduces you to the concepts and new enemies, allowing you to learn the ins and outs of gameplay and just fine-tune your skills and strategies. From there, you can progress to the game's roguelike Gauntlet mode, a series of procedurally-generated rooms and levels teeming with more enemies and enemy combinations than any Puzzle scenario. A level editor allows players to create and share their own fiendishly difficult rooms.
Ending is a complex game that mixes chess and roguelike elements to create a tense and thrilling experience. You will die...a lot and you will succeed through your own intelligent planning and strategies. Ending is available to play here as a free download or in browser and you can support Aaron by buying the game on IOS.

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