Wednesday, June 24, 2015

The Watchlist: BitUp

Title: BitUp
Developer: Cosmogonia
Platforms: PC, PS4
Late 2016
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Think Samurai Shodown meets Megaman...[with a] 3D-Impresionist look inspired by early 90's games
Within a world of pixels, a digital inhabitant searches for answers about his existence. You are Bit, a futuristic samurai exploring the sprawling environment of the forgotten game in which he resides. From dark forests to mountain ridges, you roam a vibrant cubist/impressionist world, hacking and slashing through the myriad enemies along your journey for the truth.
BitUp will be a side-scrolling hack-n-slash game; collecting pixels from defeated enemies will allow you to upgrade your arsenal, manipulate the world, and unlock new paths. New weapons and gear is critical to defeat the varied robotic foes you'll face, from sword-wielding ninjas to bladed drones.
BitUp is still relatively early in development, with a tentative release planned for late 2016. Recently the project shifted from Unity to Unreal Engine 4. You can learn more about BitUp here, and follow its development on the Cosmogonia blog and TIGForum devlog, as well as on Twitter and Facebook.

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