Developer: Johan Gjestland
Platforms: IOS Universal
A flying game in 60 fps featuring procedural voxel terrain that really tries to nail the wonderous feeling of flight
In some ways, Fugl reminds me of the PC game Proteus. Gameplay that exudes a zen-like atmosphere, a colorful vibrant world to explore, a world teeming with life. Dolphins and fish leap from the oceans and rivers as you pass overhead, other birds fly through the skies, deer traverse the forests and woodland plains.
You can follow Fugl's development in the game's thread on Toucharcade. If you're interested in checking out the open alpha, email the developer at firstname.lastname@example.org.