Thursday, October 22, 2015

No Money, No Problem: Spellrazor

Title: Spellrazor
Developer: Dene Carter
Platforms: PC, Mac
Free build
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What's the most weapons you've had in your arsenal while playing a shooter? Perhaps it was merely two, in a game like Halo, or maybe you had a portable armory in Borderlands. But I doubt that can hold a candle to Spellrazor, a Robotron-inspired roguelite shooter that lets you carry 27 weapons at the same time.
Influenced by titles like Rogue, Robotron, and Berzerk, you control a figure in randomly-generated levels where waves of powerful enemies roam. From the swarming frogs and rushing flies to teleportiing drones, they're all dangerous and your shields won't last very long. But thankfully there's a massive array of tactics at your disposal.

27 weapons and skills, one for each letter key on your keyboard plus a close-range melee attack on spacebar. Opening chests and killing enemies will provide ammo for various slots, but it's up to you to experiment and figure out what each does. You might learn that S recharges your shields or that E unleashes a devastating energy beam, among many other useful abilities, projectiles, and buffs.
With its flashy neon aesthetic, expansive arsenal, and relentless foes, Spellrazor delivers hectic arcade action. You can't manually aim, only maneuver and auto-target near enemies, so combat becomes about strategic positioning and using the best abilities at the most opportune moments. You never know what ammo you might gather, so your strategy is always shifting.

This version of Spellrazor will remain a freeware title, with more enemies and weapons being added. There will also be an interesting text adventure-esque element that involves using a debug terminal to decode glitches and uncover secrets. If the game is well-received, the developer plans to expand Spellrazor into a larger full-fledged release.

You can download Spellrazor here and follow its development on TIGSource.

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