Developer: Zack Bell Games
Platforms: PC, Mac
Price: $4.99
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Zack Bell was one of the developers behind the platformers Frog Sord and Super III. They were solid platformers even as alphas, but unfortunately, both had to be put on hold. So it was nice to see INK released on Steam, a new game from Bell, just as solid and fun as his past work, and an excellent precision platformer.
But on the other hand, INK feels different from other precision platformers in regards to pacing. Levels in INK start out as blank canvases; sometimes there are enemies visible, but typically, floors and walls are hidden. Upon death or when double-jumping, you release an explosion of paint, revealing the area around you. Gradually, the outlines of surfaces become visible, as you carefully jump around the levels
This change adds an interesting wrinkle to INK's gameplay. I found myself approaching levels more cautiously and slowly than other games in the genre, at least towards the beginning of the levels. It's not until many deaths later that the levels are clearly visible and you can quickly make your way towards the exit.
INK is colorful, fun, and challenging, and adds an interesting technicolor twist to the genre. You can purchase the game on the Steam.
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