Thursday, June 12, 2014

IOS Spotlight #71: Ion Bond

Title: Ion Bond
Developer: Smiling Bag
Platforms: IOS Universal
Price: $0.99
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Ion Bond is the newest game from developer Stewart Hogarth. You may know him thanks to his indie I Am Level, which mixed platforming, pinball, and retro visuals to craft a fun hidden gem. Ion Bound is neither a platformer, a pinball game, or retro; instead it's a slick, stylish puzzle game, one that constantly new mechanics and offers challenging scenarios that test both your mind and skill.
Rather than ions and particles, it's easier to think of the game as about magnets in zero gravity. Same-charged nodes repel each other, differently-charged nodes attract. By linking nodes, you can manuever them around the screen, to both collide like-colored nodes and to collect the three pick-ups in each level. It's all about figuring out how to use the bonds and different node charges to your advantage and when to break bonds and conserving momentum. The chapters start out simple enough, and each adds a new mechanic, from particle-destroying dark matter surfaces, neutral white nodes, static unmoving modes, undecided nodes whose charge can be changed, and that's only the four out of the six chapters. The mechanics are simple but when combined, allow for a variety of challenging puzzles. Ion Bond may sound complex, but in fact it's easy to control, only requiring you to drag between nodes to link them together and tap on these links to separate nodes.
You can purchase Ion Bond for $0.99.

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