Developer: SMG Studio
Platforms: IOS Universal
Price: $2.99
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The tower defense. By now, we all know what to expect from one of those. Lanes, enemies, tower placement, upgrading and repairing. OTTTD takes the TD framework and offers a unique take on the genre with RTS and RPG elements, humor, and copious gore.
So far, OTTTD sounds like any other tower defense game, but what makes it stand out is the heroes. While Kingdom Rush has a similar system, OTTTD injects an RPG-style leveling system, complete with skill trees, special skills, and weapons to equip. The game offers seven hero classes, from the long range Recon to the rocket-wielding Rocketeer, the clone-crafting Scientist, and others; you can only bring three onto a map, allowing you to customize your playstyle. Like an RTS, you can move your heroes around the map and use their abilities to turn the tides of battle; those mechanics makes OTTTD feel more hands-on and involved than other TD games I've played. You're not waiting for enemies to reach your turrets; you're moving your Heavy into position, using the Engineer's tower boost skill to take out an incoming boss, while you call in a missile strike with your Rockeeter.
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