Developer: Jumpdrive Studios
Platforms: PC, Mac, Linux
Command a ragtag fleet of starships to escape an unbeatable enemy and save what's left of humanity
XO's combat occurs on a 2D plane, where you set waypoints and select targets in real time. Time is an important factor in battle; using an ETA slider, you can designate units to flank enemy vessels at the same time from multiple angles, or have your forces attack in waves, among myriad other strategies. The game's vector-art aesthetic turns each encounter into a vibrant spectacle of fleet-to-fleet combat: enemy vessels releasing swarms of fighters and massive harvesters clamping onto disabled ships to extract humans, as your fleet retaliates with point defense cannons, particle accelerators, and defensive sandcasters.
developer's blog; XO is currently seeking funding on Kickstarter, and votes on Steam Greenlight.