Developer: 2 Think Games
Platforms: IOS Universal
If you've played Zen Bound or Shadowmatic, you're already familiar with the feel of Knotmania's gameplay. A relaxing atmosphere and tactile mechanics make Knotmania an enjoyable game, but the sentient alien entities that you untangle make it unique.
It may seem like a small change, but the notion of manipulating living creatures gives Knotmania its weird quirky charm. Each level begins with a twisted knot to tackle - sometimes a single worm, sometimes many entangled with each other - a calm relaxed mass indifferent to your presence. Begin tugging and dragging and, as expected, they resist and twist away, moving in slow graceful movements as if through water or in zero gravity. Maybe one worm will try to wrap around and wrestle with another. It adds an engaging vibe akin to an unearthly nature documentary to what's a relatively simple format.
While the core gameplay is quite relaxing, there is an element of challenge in completing the levels under a time limit, as well as the optional goal of using the fewest amount of touches. An upcoming update will add a Zen mode that removes the timer.