Shadwen is a true stealth game where the only rule is to remain unseen
As the titular assassin, your quest to kill the king is interrupted by a chance encounter with young innocent Lily. Now you must protect her as you work your way through the city. In many ways, the gameplay is what you might expect: careful crouching behind cover, brutal backstabs, distractions, and evading guards. But where Shadwen stands apart is your agility and grappling hook.
In the current pre-alpha demo, you only have a dagger at your side, but later you'll gain access to more diverse tools like poison traps, spike devices, and smoke bombs. But the more powerful tool is your arsenal is that Shadwen is actually a tactical game in disguise, that feels reminscent of the "time moves when you move" FPS SuperHOT. Whenever you stop moving, time freezes, allowing you to assure the situations, decide if and where to fire your grapple hook. You can even rewind, reversing a fatal mistake or trying a new tactic. Combine the fast-paced nature of the movement and the strategic real-time-with-pause gameplay. and you have a stealth game with the freedom to try different tactics and adapt on the fly.